Stone Soup Magazine for young readers, writers, and artists

A Short History of the Game Boy by Schamil Saeed, 11

Over the years, there have been many attempts to capture the thrill of console games in a smaller, handheld package, but none have been as prolific as Nintendo’s Game Boy. But how, and why, did this asymmetrical gray brick become so popular? To find out, we have to journey to Kyoto, Nintendo’s headquarters, in the year 1989. The company was riding a giant tidal wave, the already well-selling Nintendo Entertainment System being further rejuvenated in the form of Super Mario Bros 3 and Dragon Quest. They decided to look to another frontrunner which its rivals, notably NEC’S PC Engine and the Atari 7800, had hitherto untouched; that of the handheld market. Before then, there had been a few attempts at recapturing the magic of arcades and consoles in a smaller, more versatile package; including Nintendo’s very own Game and Watch in 1980, but each could only play one single game; and each could only handle at speeds so agonizing that it was futile. But Nintendo’s R&D man, Gunpei Yokoi, who was the brains behind the Game and Watch, had a plan: using older parts to prolong battery life and keep the fun in a more endearing package. The result: a black and white rendering console with a mint-ish green screen and a layout reminiscent of a calculator, known as the Game Boy. Ok, so now the handheld was ready, but what about the games? Just like how there had been Super Mario Bros as prepackaged titles for the NES, the Game Boy needed some too. The original plan was to sell this monochromatic venture with Super Mario Land, a pale, crude imitation of the console games with a desert-like theme. But Land didn’t have the perceived ‘wow!’ factor that Nintendo desired, so they were sent back to the drawing board. It was around this time that an addictive puzzler game that recently escaped from Russia, involving stacking blocks, was attracting attention. When the dust cleared, after a meeting with the game’s original creator alongside a rival delegation from Atari, Atari won the arcade rights, but Nintendo was free to use this puzzler for its new Game Boy. That game was a little thing called Tetris. And in the end, that bargain paid off. Within the first year alone, the little console raced to the top of the charts, totaling $2.5 million. And that trend continued. An upgrade–the Pocket– released a few years later, with a bigger screen, and peripherals, including but not limited to a camera, a printer, and even fishing sonar. Sales were further boosted, in the device’s latter years, with a little monster-catching game starring a yellow mouse–Pokémon. And that was all it took, with revisions, new models, and streamlined editions, totaling, in all, around $199 million by the product line’s end in 2004. So next time you boot up a Playstation 5, or play on your iPhone before a flight, remember that even the simplest things can dazzle.

Invisible Emmie, Reviewed by Maahika Challagulla, 12

The dictionary definition of invisible is “unable to be seen; not visible to the eye”. The middle school definition of invisible is not exactly the same. Has someone ever walked by you, shoved past you, and not given you a second glance? That happens to Emmie on a daily basis. This is understandable, because she is quiet, shy, and not the popular type. This book is about how Emmie survives middle school during an embarrassing event that draws unwanted attention to her. Soon, when the most popular girl in school, Katie, tries to come to her aid, things do not go her way. Katie is a very popular character in this story. Emmie, on the other hand, is a shy, quiet person who is just trying to hide from everyone and get through middle school. Kate is also not afraid to stand up for herself and others around her. And while she tries to stand up for Emmie, it doesn’t work out as well as intended. This book has a great plot, escalates slowly, and makes you want to keep turning the pages. I bet that if you are in middle school, you will relate to this book one way or another. This book is part of a series. If you enjoy this book, there are many others you can enjoy. Readers of any age will enjoy this book, but I recommend it to any middle school student looking for a new book. I first read this book when I was ten years old, and I still enjoy reading it! One of the things that I love about this book is that it narrates the story from multiple perspectives. Other books in the series show their stories from multiple timelines as well. I also like that this book is a graphic novel. I like that it’s a graphic novel because while I like visualizing pictures, I also love seeing how the author imagines everything in the story. The author, Terri Libenson, did an amazing job of making everything bright, colorful, and cartoonish, while still making it look realistic. Overall, this is one of the best graphic novels I have ever read. This series is amazing, and I recommend it as a must-read book/series for any middle school student, especially those who feel invisible. Invisible Emmie by Terri Libenson. Balzer & Bray/Harperteen. Buy the book here and help support Stone Soup in the process!